University of Colorado at Colorado Springs   |   December 3, 2011    |    8:00am - 5:00pm

OUR NEXT COMPETITION IS ON SATURDAY DECEMBER 3, 2011 AT UCCS!

 Home Tournament Calendar Registration Location Sponsors

 

Up

 

horizontal rule

Coaches Corner

Be sure to bookmark this page and come back regularly to find new hints and tips for Coaches and Mentors. This page is broken into the following sections:

bulletRegistration and Preparation
bulletEvent Day!
bulletSuccessful Robot Building
bulletSuccessful Project Presentations
bulletSuccessful Technical Interviews
bulletHints and Tips

horizontal rule

Registration and Preparation

By now, you should have registered your team on the worldwide FIRST LEGO League site and have ordered your team kit. Remember to register for this event as soon as possible. See the Registration page on this site for more information. Now the hard work begins:

1. Register with FIRST LEGO League first. Then register for a competition as soon as possible. You'll find more information on registering for ours or any of the other Colorado competitions on the Registration page of this site.

2. You'll have a lot more fun if you have a team theme. Pick one early so you can craft your uniforms, presentations and cheers around it.  (P.S. Thanks to AC/DC, The Knano Knights, The D.C. Divers, The Da Vin Cheezies, and The LeoNanos for letting us use their pictures throughout this site!)

3. Download and use all of the reference materials at the worldwide FIRST LEGO League Body Forward site. If you know and observe the competition objectives, rules and regulations, you'll have a much better time.

4. Teams are limited to no more than 10 kids each.

5. Get started early. Building and programming a robot takes time. Refer to the sections below for more information on Successful Robot Building, Successful Technical Interviews, Successful Project Presentations and Event Day Preparation. You'll be a lot more rested on Event Day if you're not up to 2:00 a.m. the night before trying to get your robot working.

6. Remember that this program is for and about the kids. The Judges will be looking for evidence that the kids really did design and build their robots, did programming and researched the projects. They will dramatically lower scores for teams where it looks like the Coaches, Mentors or Parents did all of the work.

7. Time management is critical before and during the event. Coaches and Mentors, this is where the kids really need your help. They'll need help planning out the design and programming processes and will be way to excited to ensure they are in the right place at the right time during the competition.

8. All sporting competitions depend on a common set of rules. So do we. Be sure to familiarize yourself with the rules in advance. They specify how the field is to be set up, what the kids are allowed and not allowed to do, how the scoring works, what violates a rule, etc. These rules evolve right up to the competition too, so be sure to check the latest Q&A -- we will!

horizontal rule

Event Day!

OK. The big day is here. Rushing Referees, Jumping Judges, Volumes of Volunteers, and Hundreds of Hyped up Kids -- It will be exciting, challenging and exhausting!  Here are some thoughts to help you survive the day:

1. Team Spirit makes the event fun for everyone. Think of something your team can do or wear to demonstrate their unique theme and personality. Besides, dressing everyone in the same uniform makes it much easier to find them!

2. Kids need time to burn off energy during the day. We've been careful to leave enough time in the day for them to decompress. You might consider activities to accelerate that process and help build team spirit.

3. Make a checklist before you come, and like Santa, check it twice. It would be a shame to travel all the way here only to find you left your robot at home!  Here are some things to think about: Your kids. Team uniforms. Your robot. Your primary programming computer. Extra batteries. Battery chargers. Extra parts. Your programming printouts. Your presentation props. Your presentation outfits. Snacks. Money for food. Team handouts. Jackets (it's Colorado -- it could be cold!). Your mentors. Your photo releases. A watch. (And finally, maybe some aspirin for your exhausted coaches.)    

4. Don't assume you can load your Windows Mindstorms programs on a Macintosh or vice-versa. They may not be the same format. (Trust us on this one. We got burned ourselves.)

5. This event is about the kids. There are many restrictions on what Coaches and Mentors can say or do during the competition rounds, technical interviews and project presentations. Be sure to read the rules carefully. You'd hate to see a great performance downgraded because you were overenthusiastic and tried to answer one of the questions yourself!

6. Remember, this competition is about the experience, not the awards. Focus on the fun and excitement of the event, not the trophies. From our own experience, the kids quickly forget about who won what and just savor the fun and surroundings. Reinforce this attitude by complimenting the things that go right and ignoring the things that go wrong. The real prize in FIRST LEGO League is the journey itself!

7. Team Spirit and Teamwork doesn't just happen during the competition round. We're going to have secret judges roaming the floors, pits and hallways observing how your team interacts with others and itself. A team that shows enthusiasm throughout the day is much more likely to win Team Spirit or the Champion's Award than one that is extremely loud, but only during competition rounds.

8. Robot Performance is only one of many areas in which you will be graded. Our top award is the Champion's Award. Don't assume this will go to the team that performs best during the rounds. We're looking for the best all around team, not the best robot. 

9. Arrive early and carefully watch the clock -- There are absolutely NO MAKE-UPS for missed competition rounds, project presentations or technical interviews.

   

horizontal rule

Successful Robot Building

Looking at the Mindstorms box, you'd think this would be easy, wouldn't you?  But have you looked at this year's competition?  Fourteen different events each with its own unique requirements. If this were easy, we wouldn't be having this competition. Here are some hints from past coaches for improving your robot and its performance:

1. Get the kids programming as early as possible! Playing with the LEGO pieces is a big lure, but doesn't usually help you get to a working solution. Remember, a simple robot with great programming usually beats an elaborate robot with simplistic programming!

2. For more information on successful programming, refer to the worldwide FLL site's Programming Page. You'll find programming tutorials and tips along with information on using the sensors.

3. Don't depend on timers to control the distance the robot moves. As your batteries start wearing down, you'll find the robot covers less distance in the same amount of time. Use sensors or rotation counters instead.

4. Resist adding unnecessary features to your robot. Putting voices, sound effects or music in your robot may be fun, but they eat up valuable program space. Better to use that space to improve the performance of your robot instead.

5. Carefully placing your robot will help improve the predictability of its operation. Have the kids think of ways to ensure they start their robot in the same place each time for a particular task. They are welcome to use LEGO pieces or a jig to position the robot -- just make sure it is not touching the robot when the task begins.

6. Some of tasks give bonus points for getting there first. Think carefully about all of the tasks you'll be attempting and in what order you want to do them. Are there tasks you'd rather do first?

7. This year's challenge is designed so that it's unlikely that any team will be able to complete all of the tasks. Carefully review all of the tasks and do the ones you think your robot is best suited for first.

8. You are welcome to do more than one task in a single run. Look for tasks that you can easily group. Maybe it's easier to deploy the satellite solar panel and empty the oil rig in the same run. Or maybe you can move the vehicles and and plant the trees in the same run.

9. Think about dependability when building your robot. It won't be much fun if your robot keeps falling apart every time it leaves home base. Solid bracing is just as important as a fancy arm or attachment! For more on the art of designing LEGO robots, see the worldwide FLL site's Building Page.

10. Carefully read the competition rules. You are NOT allowed to add any sort of paint or stickers other than the ones supplied in the kit. The rules also tell you which LEGO pieces are legal and which are not. For more information on this year's competition and rules, see the worldwide FIRST LEGO League Body Forward site.

horizontal rule

Successful Project Presentations

Coming up with a good idea. Doing extensive research. Interviewing experts. Finding a creative way to get your point across. Getting everyone to remember their lines. Remembering to bring your props. Easy?? No Way!  Come here for hints and tips on making a successful presentation:

1. Be sure to read the project instructions completely. (You can bet the Judges will.) In this year's project, you will be evaluating a building for energy efficiency, talking to experts about ways to improve it, doing your own research, compiling recommendations, and presenting them back to the community. You need to demonstrate that you did each of these steps.

2. We'll be giving awards for the Best Overall Project, Best Research, Most Creative Presentation and Most Innovative Solution. This is also an opportunity to demonstrate your Teamwork and Team Spirit!

3. There will be enough room for your team, props and demonstration units. We hope to have seating for 15-20 parents and supporters too.

4. We hope to have a computer projector in every room, but you'll need to bring your own computer if you want to use it. Bring your own easels, whiteboards, paper pads, etc. if you need them. For any other special requirements, please email our competition director, Marie Bush, at marie@50robots.com.

5. Allow 20 minutes for the presentation time slot and arrive 10 minutes early. Please be careful with your time!  You have five minutes to come in and set up, five minutes to do your presentation and five minutes for the Judges to ask questions. The Judges will have to ask you to stop if you run too long. Please be respectful of the other teams and be QUIET while waiting in the hallway for your turn!

6. The Judges will be asking questions about how you did your research, where you got your ideas, what each team member did for the project and how you came up with your solutions. Don't be shy! They want to see all of your team members participate.

7. Coaches and Mentors: The Judges are looking to the kids for answers. You are NOT supposed to answer any questions and are not supposed to be prompting the kids. Same goes for parents and supporters.

8. Creative presentations make the event fun and are much more effective in getting across your point. Instead of just presenting your information in PowerPoint, is there a way you can turn it into a TV show? A melodrama? A detective drama?

9. Sometimes, the best solution is not obvious. A great example is the Segway Personal Transporter (www.segway.com) created by FIRST founder Dean Kamen. He came up with a very unique way to solve a difficult problem -- quickly moving people in densely crowded urban areas. For this year's project, virtually every building would benefit from better insulation and solar electric cells, but are there other ways you could improve the energy usage of your target building?  Is there anything unique to the building's location that you could utilize to improve the building in a better way? 

10. BE PROMPT AND WATCH THE CLOCK!  THERE ARE NO MAKE-UPS IF YOU MISS YOUR PRESENTATION SLOT, FORGET YOUR PROPS, LOOSE YOUR COACH, OR CAN'T FIND ALL OF YOUR TEAM MEMBERS!  We've been careful to give you enough time to get from the competition floor to your presentation room. You need to be careful with time.

 

horizontal rule

Successful Technical Interviews:

Every team will be required to present their robot and programming to our technical judges. Expect the judges to ask a lot of questions about how you designed your robot, what it does well, what you would like to improve, who did what, etc. They'll also be challenging you to solve a new problem you haven't seen before. Here are some hints for the technical interview:

1. Please bring a copy of all of your Mindstorm programs on a notebook computer or in printed format. Be ready to explain how the programs work. Remember, FLL Rules prohibit programming in textual (JAVA, C, C++, etc.) languages. See the Rules Tab at the Body Forward site for more information.

2. Be sure to bring your robot. Don't forget to bring fresh batteries and load your programs on it first.

3. Don't be shy!  You've done great work getting your robot ready for this competition. Be proud of your work! The judges will be expecting everyone to participate in the interviews!

4. There will be enough room for your team, coaches and mentors, but parents and supporters are NOT allowed. If you have a team photographer or camera person, ask the Judges for permission to bring them in too.

5. The room will have a competition table so you can show your robot in action. Don't forget to bring your robot arms and attachments too. Sorry, there won't be any computer projectors in the room.

6. The Judges will be asking you to solve a problem you've never seen before. Please don't tell anyone else what that task was until after the competition!  How you solve the problem adds to your overall technical and teamwork score. If you tell someone else, you'll be giving them an unfair advantage.

7. Coaches and Mentors: The coaches are looking for answers from the kids. You CANNOT prompt them. Ask in advance if you'll need some duct tape for your mouth. 

8. Plan on 30 minutes total for the technical interview. Be sure to arrive at least 10 minutes early. Please be respectful of the other teams and be QUIET while waiting in the hallway! 

9. BE PROMPT AND WATCH THE CLOCK!  THERE ARE NO MAKE-UPS IF YOU MISS YOUR INTERVIEW SLOT, FORGET YOUR COMPUTER OR PRINT-OUTS, DRAIN YOUR BATTERIES OR CAN'T FIND ALL OF YOUR TEAM MEMBERS!  We've been careful to give you enough time to get from the competition floor to your interview room. You need to be careful with time.

horizontal rule

Hints and Tips:

OK. There must be something else we forgot. Come here to find last minute hints and tips to make the event less stressful and more fun for all.

1. Register now!

2. Start early!

3. Start programming now!  A simple robot with great programming almost always beats an elaborate robot with weak programming.

4. When in doubt, apply the KISS rule: Keep it Simple Scientist! A really complex mechanical arm isn't much fun if it falls off each time your robot leaves Home Base. 

5. Oh! And did we tell you?  THERE ARE NO MAKE-UPS IF YOU MISS YOUR COMPETITION ROUND, TECHNICAL INTERVIEW OR PROJECT PRESENTATION SLOT, CAN'T FIND ALL OF YOUR TEAM MEMBERS, DRAIN YOUR BATTERIES, BREAK YOUR ROBOT OR FORGET TO BRING SOMETHING!
 

horizontal rule


 

Home ] Up ]

Send mail to marie@50robots.com with questions or comments about this web site.
Copyright © 2007-2010 Southern Colorado FLL Regional Competition. 
Content borrowed from USFIRST or ColoradoFIRST remains the property of those organizations.